number of laps racetype, music slider, save and load names are buttons,
In addition to infinite laps, line race, and infinite with weight reset ,, there is now also number of laps (settable number) and number of laps with weight reset on lap.
a music volume is available in the pause menu and on the main menu page. These are tied and changing one changes the rest.
loading games now is possible by first clicking a given save "button" to put that name into the load input field, so that the player can click the name of the game, then click load. Similarly, in the save menu, if the player wishes to overwrite a name (for example to update the course order, or to save any other changes) , they can click on the name listed, and then click save. In addition to this, save game will also store the race type, number of laps, and counter type that is set when save is clicked. This is backwards compatible with other saved games, so that loading old saves will not change these , but this will not prevent old saves from loading. Unfortunately, the way I did this was to have these race settings saved to a separate file,, meaning the total number of files for a given save is now 3. In order to share your course build properly,, all 3 files must be shared. These files will all have the same name, and end with .crs , .rys , and .stg for course , race, and settings respectively.
Get Ace Racers SP
Ace Racers SP
space drone racing practice
Status | In development |
Author | tsmspace |
Genre | Simulation, Racing |
Tags | 6-axis, joystick, newtonian, Physics, rockhopper, Space, Space Sim, trainer |
More posts
- summary of some recent changesJan 28, 2024
- config revampJan 04, 2024
- rotation assist updateDec 24, 2023
- rubber ducky testDec 17, 2023
- experimental tunnel sectionsDec 14, 2023
- changes since last updateNov 30, 2023
- "export to path" option in main menu exportNov 17, 2023
- training levelsNov 13, 2023
- Officially ready for initial playtest!Nov 02, 2023
- Some toggles in the options, instead of keypresses onlyNov 01, 2023
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